Tuesday, July 1, 2014

Special Video – The Most Bizarre Endings of Mortal Kombat 4

This article was originally posted on December 13, 2010 in the Passagem Secreta (in Portuguese) blog, and with the permission from the author (Rafael Fernandes) and the founder of the blog (Marcos Valverde), I publish it here translated into English.
Special Video – The Most Bizarre Endings of Mortal Kombat 4

With the expectations around the release of Mortal Kombat 9, what about remembering when the series was still switching from 2D to 3D? This video is an edition I made selecting the most horrendous endings present in the conversion of Mortal Kombat 4 from the arcade to the Nintendo 64. Due to memory limitations of the console, the opening and ending in CG had to be replaced with rendered animations in real time, in order to save the extremely limited space of the cartridges. So, things we witness in Mortal Kombat 4 are what we can say of the greatest representatives in graphics of the 32/64-bit era: few polygons, low resolution textures, animations deprived of characteristics, between other visual errors and failures that, although there are plenty, impressed us all somehow. So, press play and (re)discover how things evolved – a lot! – to where we are today!
Click here to watch the video on Amara website
If possible, be sure to comment if you also liked it, in other words, if I should do more videos like this or if I have to urgently retire! As this is my second adventure in video – the first you could check out on Children's Day – I am still collecting opinions!